With Pocket Gamer Connects around the corner, we talked to Swedish trade association Dataspelsbranschen about the state of the Swedish games industry and why it remains a consistent key player in the ...
An indie game developer says he's removing his game from Steam to repent for his sin of using AI-generated assets to make it.
Originally, the gaming space was literally all about people who could make games, making games, and seeing how well they did. Then, the industry became a bit more corporate, with massive entities ...
This is How I Got Here, a series where we chart the career journeys of technologists. Want to tell your story? Get in touch. At seven years old, Ashley Guchhait already knew she wanted to make video ...
RPGs Clair Obscur: Expedition 33 wins Game of the Year, so Arc Raiders advocate and ex-FPS pro Shroud will finally play it RPGs Kingdom Come: Deliverance 2 devs say they've "been robbed" as Clair ...
"Size Five has always just plodded along without a colossal success, which is fine by me. I'm still here." When you purchase through links on our site, we may earn an affiliate commission. Here’s how ...
Electronic Arts (EA), one of the largest video game companies in the world, just sold for $55 billion, a record for a leveraged buyout. The sale is sending shockwaves through Seattle's video game ...
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In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the ...