“High-fidelity virtual reality” is the tagline Valve’s gone with, and that’s certainly supported by the price tag. Whereas Oculus has chosen to aim for mass-market appeal in its second generation, ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
With the Valve Index, Valve aimed to set the standard for PC VR in 2019. Six years later, its journey ends, marking the ...
It's been just over a week since Valve announced Half-Life: Alyx, its long-awaited 'flagship VR game' and while there have been some mixed reactions to the Half-Life prequel, it seems that the hype is ...
For several months now, rumors have been building about Valve working on its own virtual reality hardware — completely separate from the Vive, which was jointly developed by the game company HTC. Now ...
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