Linking is the process of combining various pieces of code and data together to form a single executable that can be loaded in memory. Linking can be done at compile time, at load time (by loaders) ...
The rise of the cloud, the emergence of hyper-convergence and the lightning-fast speeds of non-volatile memory express (NVMe) flash have perhaps masked some of the fundamentals of storage. But, at ...
The endless capacity of cloud object storage with Posix-compatible file access – that’s the promise of CunoFS, from Cambridge-based PetaGene, which aims to resolve the increasingly widespread ...
Compilers often translate source code for a high-level language, such as C++, to object code for the current computer architecture, such as Intel x64. The object modules produced from multiple ...
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