he 3D Modeling for Games and Film area introduces students to the art and technology behind creating immersive digital worlds and characters. This pathway emphasizes both creative design and technical ...
With the introduction of blockchain-based assets for games comes the possibility of entirely new business models and innovative development. The first computer games were developed in the late 20th ...
Adelaide, South Australia, March 13, 2007: Released for Pre-sale today, Character Modeling 2 presents a master class of character modeling techniques from three of the best: Kevin Lanning; Zack Petroc ...