A. Obsidian Moon was designed around two simple but firm constraints: giving the player investigative freedom and allowing ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
SANTA CLARA, CA - January 20, 2026 - - As organizations plan for 2026, a clear structural shift is emerging in how technical ...
Just Adventure’s Harriet Gurganus has an interview with Sli-soft, developers of an upcoming game, codenamed Game X. The interview covers various topics, ranging from the motivation behind their title ...
Dashiell Reynaldo is a writer for Dualshockers and a college student studying game design. For years, he has sought ways to contribute to the current gaming zeitgeist with his writings, videos, and ...
ANTONBLAST is an upcoming action-platformer from Summitsphere. Inspired by genre staples of a bygone era, the team at Summitsphere is taking a fascinating approach with the upcoming game. We got to ...
As the software development landscape transforms unprecedentedly, AI-generated code is becoming one of the most disruptive innovations in the engineering world. With generative AI models now capable ...
To describe Erenshor is to venture into the realm of the oxymoronic, as traits like "single player" and "MMORPG" should hardly fit into the same sentence–yet that's exactly what solo developer Brian ...